This article is about the deity Helm; if you are looking for the spelljamming power source see here.
Helm, the Watcher, is a god of guardians, protectors, and protection from the Faerûnian pantheon in the crystal sphere known as Realmspace.[6][7][2][3][4] Helm is the ultimate guardian, the ever-vigilant sentry who allows nothing to stand between him and his duty.[2]
Overview[]
Helm is the god of vigilance and protection, and epitomises the guardian, the watcher, and the guard. He is venerated by those who need to remain watchful for enemies or danger. Helm is a favorite deity of those who make a living by protecting someone or something, such as bodyguards, members of the city watch, and the guards of a treasury vault. Helm embodies the spirit of watchfulness without regard to good or evil. In legends, he is honorable and keeps his word to a fault, such as when he guarded the celestial stairways during the Time of Troubles, preventing the gods from ascending them and continuing the chaos of that period, until the Tablets of Fate were found.[1]
Hlm is difficult to understand and is often viewed as emotionless, heartless and devoted only to his duty. at the cost of all mortal consideration. While he is devoted to the point of obsession, he is not heartless, but is merely a stern disciplinarian. He is fond of children and has been known to be uncharacteristically lenient with small infractions committed by them or on their behalf.[3]
Description[]
Helm appears as a giant human male dressed in full plate armour, his face concealed by his helm. His height varies with each appearance,[2] but is typically between 14 feet and 20 feet tall.[3]
Holy symbol[]
Helm's symbol is a staring eye with a blue pupil on an upright war gauntlet,[2] either on the back of a right-hand gauntlet,[3] or on the palm of a left-hand gauntlet.[3][6][7]
Favored weapon[]
Helm wields a bastard sword[3] known as Ever Watchful.[2]
Realm[]
World Tree cosmology[]
In the World Tree cosmology of Realmspace, Helm resides within his realm, known as Everwatch, which is located on the outer plane known as the House of the Triad, which he shares with his fellow deities Tyr, Lord of Justice, Torm the True, and Ilmater, god of the oppressed.[8][2] The House of the Triad consists of three great mountains encircling Mount Celestia, home of the archons. Everwatch appears to manifest at the base of any one of the four mountains. serving as a watchtower manned by an ever-vigilant guardian in mithral full plate armour.[8]
Great Wheel cosmology[]
In the Great Wheel cosmology, Helm resides within his realm, known as Everwatch, which is located on the Clockwork Nirvana of Mechanus.[3][4][9][10]
Worship[]
Helm's priests teach that one must be ever vigilant, ever aware, ever prepared for one's enemies. Patience, clear thought, and careful planning will always defeat rushed actions in the end. Those who favor Helm strive to be alert, clear-headed, and true to their word. These traits don't necessarily make them nice people, however, and as such many consider the faithful of Helm to be inflexible and merciless. Although his faith has known dark days, worship of Helm has never truly faded away. Most of his followers believe that the Watcher can never be vanquished utterly, and recent events have borne out that assertion.[1]
In Spelljammer[]
Helm is a member of the Faerûnian pantheon and as such is considered native to Realmspace.[5]
Appendix[]
External Links[]
- Helm (deity) article at the Forgotten Realms Wiki, a wiki for the Forgotten Realms campaign setting.
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 Steve Kenson, et al., Sword Coast Adventurer's Guide, 2015, (Wizards of the Coast), ISBN 978-0-7869-6580-9, The Gods of Faerûn, page 29
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Eric L. Boyd, Erik Mona, Faiths and Pantheons, 2002, (Wizards of the Coast), ISBN 0-7869-2759-3, Major Deities of Faerûn, pages 28-30
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 Julia Martin, Eric L. Boyd, Faiths & Avatars, 1996, (TSR Inc.), ISBN 978-0786903849, Faerûnian Pantheon, pages 68-71
- ↑ 4.0 4.1 4.2 4.3 4.4 Colin McComb, On Hallowed Ground, 1996, (TSR Inc.), ISBN 0-7869-0430-5, Single-sphere Powers section, Appendix 1: The Powers by Pantheon, page 181
- ↑ 5.0 5.1 5.2 Dale "Slade" Henson, SJR2 Realmspace, 1991, (TSR Inc.), Religion in the Stars chapter, page 75
- ↑ 6.0 6.1 6.2 6.3 Steve Kenson, et al., Sword Coast Adventurer's Guide, 2015, (Wizards of the Coast), ISBN 978-0-7869-6580-9, The Faerûnian Pantheon, page 21
- ↑ 7.0 7.1 7.2 7.3 Mike Mearls, Jeremy Crawford, Player's Handbook 5th edition, 2014, (Wizards of the Coast), ISBN 978-0-7869-6560-1, Deities of the Forgotten Realms, page 294
- ↑ 8.0 8.1 8.2 8.3 Richard Baker, Travis Stout, James Wyatt, Player's Guide to Faerûn, 2004, (Wizards of the Coast), ISBN 0-7869-3134-5, The House of the Triad, pages 159-160
- ↑ Jeff Grubb, Bruce R. Cordell, David Noonan, Manual of the Planes 3rd edition, 2001, (Wizards of the Coast), ISBN 0-7869-1850-0, Chapter 7: The Outer Planes, Clockwork Nirvana of Mechanus section, pages 127-130
- ↑ Mike Mearls, Jeremy Crawford, Player's Handbook 5th edition, 2014, (Wizards of the Coast), ISBN 978-0-7869-6560-1, The Outer Planes table, Appendix C: The Planes of Existence, page 302
Connections[]
Realmspace |
---|
Celestial Bodies of Realmspace |
The Sun (Primary) | Anadia | Coliar | Toril | Karpri | Chandos | Glyth | Garden | H'Catha |
Additional Astronomicals of Realmspace |
Comet K'Thoutek | Skull of the Void | Caer Windlauer | Galleon Nebula | Color Spray Nebula | King-Killer Star |
Constellations of Realmspace |
The Dragon of Dawn | The Firbolg | The Harp | The Sword and Dagger | The Lady of Mystery |